POV-Ray : Newsgroups : povray.general : modeller vs. hand coding... : Re: modeller vs. hand coding... Server Time
10 Aug 2024 05:17:56 EDT (-0400)
  Re: modeller vs. hand coding...  
From: Greg M  Johnson
Date: 1 May 2000 11:32:09
Message: <390DA26D.8153ABC7@my-dejanews.com>
My blobmon is done entirely by hand coding...

See the face at p.b.a:
    Subject: Facial animation (166kbbu)
    Date:  Sat, 29 Apr 2000 07:37:51 -0400

It's funny how it works.  Two or three times in the past year, I sat down to
improve  a version I made in 1998. Sometimes the more time I spent on it, the
worse it got.  The key is knowing when to throw it all away and start over from
scratch. When it's already looking pretty good, just about all adjustements are
imporvements.....

Mike Weber wrote:

> A few weeks ago there was discussion as to what method was better to
> construct a POV scene: using a modeller such as Moray or doing it by
> straight POV text.  I came up with an idea for an object/scene as a base:
> the Pillsbury Doughboy - so who can model the best doughboy with Moray (or
> other modeller) and who can do the best with straight POV text?  I'm curious
> to see if anyone is up to the challenge....
>
> Mike
>
> --
> mwe### [at] sciticom
> www.geocities.com/mikepweber
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